Game of hotel management


















What happens when a riot breaks out? The brilliance of Introversion's game is in its recognition that a prison is a series of systems - of housing and treatment, of security and recreation - and then in its application of sturdy simulations to each of those systems.

Like the best management games, it allows you to create a smoothly running machine, but it also embraces chaos and roleplaying. During the most intricate planning, you can forget what the theme implies about the resources you're processing, but Prison Architect is only ever a moment away from reminding you of the humanity within the machine.

Honestly, throw a rock in the air and just play whichever Tropico game it lands on - they're all a solid good time and they're all based around the exact same concept: you're the comedy dictator of an initially poor island nation, attempting to transform it into a land of tourist'n'trade riches while ruling with an at least partially iron fist.

A great many of the complexities of, say, a Sim City are discarded - there's no real worrying about powerlines or water supplies, and instead you get on with the business of plopping down buildings, with the twin goals of making it all look lively and attractive and generating ever-more filthy lucre.

This is more of a toy box to rummage in than it is a strategic puzzle, but it has an extra layer of mild moral dilemmas that keep you hooked.

For instance, the exile or death of troublemakers, bribing protesters, ignoring environmental concerns, rigging elections or cramming people into dangerous housing.

Or you could stay the course, do the right thing and hope that it will all come good in the end. Tropico 6 also finally adds some much-needed spice to this most conservative of management series by stretching out your latest empire across an entire archipelago of islands, switching your traditional goal of expansion for expansion's sake to something you're actively striving towards.

It's a small change, sure, but as that old saying goes, even the smallest change can make a profound difference. Banished is a different sort of a management game. At first glance, it looks a lot like a Settlers or Anno - good-natured, brakes-on building and tree-chopping, enjoying the gradual and all-but-inevitable expansion from scruffy one-horse town to bustling old world metropolis.

But no. Banished is about scratching out a rudimentary life in the dirt and cold, and maintaining that life even as the elements turn against you - striving to subsist rather than to explode into glory. If approached wanting a cheery city-builder, you're going to have a horrible time.

If approached as a sterling test of planning and resource management, in which failing to get it right means great suffering and even death for the handful of people in your charge, it's going to keep you very busy, challenged and, ultimately, feeling far prouder of yourself than most anything else in this list could hope to manage. It's cruel, but it makes the things we take for granted in other management games feel like titanic accomplishments.

Zeus: Master of Olympus might be as old as its Ancient Greek hills, but this 2D, historical city builder continues to hit the sweet spot of complexity, accessibly, prettiness and sheer charm. There is war if you want it, but really this is a game about making cheese. Also wool, olive oil and theatre.

An artisanal colony all of your own. Just watch out for wolves. And there are puns. Lots of Ancient Greek puns. You'll want the player-made resolution and widescreen fixes if you're planning on playing it today, but it remains an absolute delight.

Sure, it's free of the strife and toil of ancient life, in favour of a colourfully genteel take on the pre-tech era, but it just gets on with being the very best pure town-builder it can, those nerve-calming loops of gentle expansion and efficiency-pursuit. Complex but approachable, Zeus is designed to be something you lose yourself in.

Management games have nobly struck off in so many new directions now, but Zeus' take on their economy'n'craft core might just have never been bettered. The true star of the show, though, is its Steam Workshop support, where you can import or upload remarkable and terrible constructions. People have built some jaw-dropping stuff in Planet Coaster, and this age of massive monitors means that riding them is a genuine thrill. Even if you're not into sharing with or borrowing from the wider world, Planet Coaster's focus is much more on building stuff yourself than it is plopping down prefabs.

This is the designer's management game, not the accountant's management game. Its construction tools are delightfully accessible, and you'll be able to coax meaningful results out of them very quickly indeed.

Keeping your guests happy and the coffers overflowing is still a fundamental part of the game, though, and you'll need all the ancillary theme park money-rinsers, such as cafes and gift shops too.

After all, if you build it, they will come. Where can I buy it: Steam , Humble. Most management games are secretly puzzle games too: figuring out how to fit all these pieces into this finite space, and how to get x resource to y place as efficiently as possible. Factorio takes this idea and runs with it to its natural extreme: impossibly dense, maze-like conveyor belt constructions shuffling massive networks of production back and forth between endless auto-factories, making this to make that to make this to make that, loop upon loop upon loop upon loop.

To gaze upon a late-game Factorio screenshot without ever having played the game yourself is to gaze into the face of madness itself. But Factorio's greatest accomplishment is how quickly that obscene mountain of mechanised noodles makes sense once you've put a couple of hours into it. From the humble starting point of a single conveyor belt forlornly shifting resources to the next machine, a portal of possibilities opens up - if I do that, then this , but I'll need to link it to that , but oh that will need one of those and then, well, bang goes your life.

Factorio is an achievement as frightening as it is remarkable: the mind that was able to design this game surely transcends humanity as we know it. Two Point Hospital is a hectic hospital management sim, but it's immensely satisfying at the same time. When you finally get a brief window of respite, you expand, create new problems, compensate for those problems, and are able to enjoy watching the machine operate as smoothly as it's ever going to. Then it will throw a helicopter full of patients convinced they're Freddie Mercury at you, and suddenly the game's jaunty radio jazz transforms into a mocking dirge that guffaws at your efforts to maintain control.

Two Point Hospital is a business sim first. Since it balances visual chaos with workable, informative interfaces, you can nearly always find out what the problem is with a few clicks. It's as colourful as it is compulsive.

It celebrates the legacy of Bullfrog creators of spiritual predecessor Theme Hospital even as it vastly improves and expands on so many elements. Want some light social commentary on the machine-like nature of public services that prioritise efficiency over patient well-being?

It's got that, too. The strangest thing about Maxis' world-straddling life management series is how few other games ripped it off. The Sims remains effectively peerless within its honking great niche: undisputed heavyweight champion of the human needs, drives and desires simulation world. From managing actual Sims - making sure they get to work on time, don't get lonely, don't lose all their friends, don't run out of money to pay the bills and most importantly don't end up dying - to building homes they can properly navigate, there's a lot to keep you busy.

Life-long Simmers will probably tell you that The Sims 2 is the best in the series, but we swear by The Sims 4. It's also got one of the most robust and thriving modding communities around, and has received a shed-load of expansion packs, game packs, and stuff packs that each add more and more content and play time to the game. Where can I buy it: Origin , Steam , Humble.

Not so long ago, we'd have picked SimCity 4 to represent modern-but-traditional city builders, but now that Cities: Skylines has had a couple of years to bed in, with copious DLC and the mammoth impact of its modding community, there's no doubt that Colossal Order's triumphant revival of the genre picks up Maxis' battered baton.

A session with Skylines is reminiscent of the golden age of gaming. That's not any particular year; it's related to your own relationship with games. Remember when you'd spend hours playing without worrying about the outside world, or even feeling any pressure from within the game itself? Hours of comfortable, calming bliss, laying roads and watching a city grow before your eyes.

Skylines creates those long holidays from reality. It's relaxation in game form. That's not to say the actual simulation isn't complex, though. If you want a challenge, Skylines can deliver, though you'll often have to set your own parameters. Ratings will naturally affect how many clients you receive in the future, as well as the type. Hotel Magnate provides players with an enormous amount of customization and choice, allowing you to create a piece of paradise or a nightmarish motel.

Your decisions will affect every aspect of play, so be prepared to deal with the consequences. System Requirements Windows. Minimum: OS: Ubuntu See all. Customer reviews. Overall Reviews:. Review Type. All Positive Negative All Steam Purchasers Other All Languages Your Languages Customize.

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Sign In Sign in to add your own tags to this product. All rights reserved. In this game, you play Flo, a hard worker who buys an old diner and has to make enough money to fix it up and expand her business.

In all tasks, accuracy and speed are key — you earn points for all successful tasks, and if you perform the same set of tasks fast, you get combo bonuses. You also get color bonuses, if you manage to match customers and seats by color. Cake Mania is a series of games where you guide the baker Jill Evans, as she bakes cakes, runs her own bakery, and deals with tricky customers, business challenges, renovations, and time travel.

You can use the money you earn in the game to buy a new oven, a better frosting machine, a microwave, or faster shoes to help Jill keep up with her work. The game essentially follows the usual cooking game principle, but you have to do the cooking in absurd and unexpected kitchens such as Wizard schools :. When compared to the original game, this sequel offers additional interactive levels, restaurant themes, elaborate chef costumes, more cooking techniques, and more exciting recipes to prepare while the kitchen usually crumbles around you.

This is another game that requires fast and innovative thinking, as well as a good organization system:. If you manage to allocate your time and resources properly, you might actually help the city evacuate before the tidal disaster strikes. There once was a beautiful garden that brought joy to the people of the kingdom.

But now, the dry summer has withered the said garden and the surrounding gardens, while the king has fallen ill. You take control over a game developer working in a start-up — your goal is to come up with hit video games and new consoles, perform fast and quality game development, win over the critics, and earn money.

RollerCoaster Tycoon Classic is the remastered version of the original RollerCoaster Tycoon first released in and RollerCoaster Tycoon 2 first released in games — it revolves around the creation and management of amusement parks. This game from the creators of Diner Dash requires you to step into the shoes of Denise, a first-time office manager in charge of a group of 11 quirky coworkers. In the end, Miss Management may focus on the aspect of better time and resources management, but the developing story, with its amusing dialogues and characters, is the main draw of this particular game.

Airport Rush is an airport management game where you play the traffic controller who has to manage the constant flow of airplanes and make sure no one crashes. The gameplay is simple, and once again, you have to make sure you manage your work as fast and accurate as you can:. The better you are at these tasks, the higher your score will be — you can choose between 3 different terminals, each with its own quirks. You play as Sally, whose job is to arrange saunas, manicures, baths, and massages for her clients in order to maintain and expand her business.

The game offers 50 levels and 10 different locations, as well as many mini-games you can play to spice things up, such as mud masks, hot stones, bath bombs, and more. Theme Hotel is another great hotel-themed time management game that expects you to act as a capable manager and run everyday operations, in order to keep your customers happy and your staff productive.



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